The HP bar has been separated into 5 gauges. It's recommended you don't enable "Autohide Stamina Bar". It might work on 16:10 and 4:3 but with some minor issues. This is a vanilla bug, not fixable by us. X Keypads will make many of SidHUD's components disappear, as well as cause other issues. A fix for this is only possible by using RavenAscendant's MCM mod. X The options for SidHUD won't appear unless you're in-game. If you are using any of the "Different Color Scheme" variants, use this as well in the end. Overlaying bars with a contrast that mixes between light and dark. Grittier, grungier, darker aspect to fit better with STALKER's. Mirrors the HUD, so everything but some elements (like the Minimap) are to the right. Changes the layout and positions to further make the HUD more compact. If you want to disable some, just go to the options menu then UI/HUD, go to the bottom, everything should be explanatory if you hover to the text. SidHUD is made by components which, by default, all are enabled. #Minimalist clean text editor how to* Check the "MODDING GUIDE" to know how to make some minor tweaks to your digression. #Minimalist clean text editor installThe rest are "Addons", install whichever you'd like in order. First and foremost, install the first file, in this case it's "00 SIDHUD MAIN FILE ", extract it to your main Anomaly file.Ģ. NOTE: The mod was made with MO2/BAIN format in mind for ease of install, give that a try.ġ. PAVLO YEST? HABAR PRINIOS? Udachnaia ahotee, Stalker. Besides, Sidorovich is True Wish Granter. I call it SidHud because it sounded cool. I'd like to thank "Fox" for the influence, he has one of the best HUDs for STALKER, despite not exactly being fit for the gritty theme of STALKER.īig thanks to "RavenAscendant" for making the script(s) to make SidHUD functionally perfect. You should find that it is rather complex at first sight but you should be able to learn it easily.įor more information, you can look down into "DETAILS".įor whatever purpose you downloaded the HUD, other than to steal it, I hope you enjoy it. The HUD is left-oriented, every details will be on the bottom-left, including ammo and the like. The idea is to keep it "clean", but also as informative as possible without being too finicky about "minimalism". Influenced by DHUD (which is made by "Fox"), I wanted to make one for myself, with a different attitude.
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